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My Blog

Posted 10/09/11 @ 6:09pm - By Ross

Ah, to be a noob again…

So for those that don’t know, I’m TA’ing for CptS 121 again this semester and enjoy it quite a bit. I’ve always had a tenuous relationship with school growing up so it almost surprises me that I enjoy teaching so much. It’s strange to see the same mistakes I made being repeated by others and not being able to convince them that I know what I’m talking about. I think of Elrond from Lord of the Rings and how humanity just ignores his words of warning, despite his wisdom and experience. But I digress, TA’ing has been a good experience and I’ve learned a ton from it.

Speaking of which, I got an e-mail today from one of the students inquiring about game development. Naturally I was ecstatic to find someone else interested in the topic. I’ve met several people at WSU that talk about game development fondly, but rarely with substance. It’s ironic that I’m now the elder from which to seek knowledge when I feel like I’ve barely stepped into the subject myself. But it got me thinking about where I was when I first showed up at WSU dreaming of making games.

When you first start coding, developing a game seems like an unobtainable goal. The complexity is not only overwhelming, but daunting to say the least. I compare that to how I feel now and, while still daunting, it’s no longer overwhelming. I’m doing it with Right to Rule and making surprising progress. I don’t know when the change happened, between freaking out about midterms and starring down the clock as I frantically try to finish a project, it just clicked. I had no mentor to ask how it was done, I just tried and what happened…happened.

I suppose that’s my MO though. I’ve always been headstrong when I decide on a goal. I’m reminded of Day[9] and his unabashed attitude to doing what you love. I’ll stumble all the way there, but I’ll get there. I guess it now falls to me to help those that were once like me.

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